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  • World’s first video
    virtualization engine

    Linius’s patented process applies two highly successful techniques to video-data indexing and virtualization. Linius indexes, disassembles and reassembles digital video assets on the fly.

    Content publishing no longer requires transcoding, complex workflow systems or numerous individual streams to personalize video delivery. Instead, a single video can be virtualized and delivered for any standards-based device.

  • With Linius, the digital video workflow has changed forever

    Introducing the world’s first video language that converts video into data.

    We split and join videos using frame level metadata and have created the world’s first video virtualization engine that brings the power of the cloud computing to video assets.

  • Removes complexity, cost and time from workflow
     

    Fewer files touched fewer times by fewer people.

    More content can be delivered faster.

    A single stream can contain video from multiple sources.

  • Deliver personalized video experiences

    Demand driven video with the ability to create personal content or channels based on video metadata.

    Different ads to different people in the same stream.

    Dynamic pricing models based on the context of the individual.

  • No transcoding

    Video can be assembled on the fly for any standards based device

    Storage can be dramatically reduced with a single source for every video. The single source can be stored locally or sourced remotely so that the available video library is virtually unlimited.

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